Hello, I'm

Mark

Physics major focused on simulations and computer graphics. Optimizing and creating efficient and innovative solutions to various problems.

Based in California Open to work and collaborations
Mark headshot

Experience

Undergraduate Research Assistant | USC Institute for Creative Technologies

Summer 2025 · Los Angeles, CA

Built a third person zombie-style shooter game that explored LLM driven dialogue interactions in game and focused on the persuasive capabilities of LLMs by applying Construal Level theory.

Student Developer | UBC Emerging Media Lab

Spring 2025 · Vancouver, BC

Developer on project EARSIM, a Virtual Reality application for training sound localization. Built and developed game logic and implemented a refreshed UI.

Senior Assistant · CENT.co

2022 — 2024 · Remote

Developed artist collaborations/events, lead social media strategies, and produced 3D animations and graphics.

Projects

Sphere-tracing Raymarcher

Solo project completed in 24 hours implementing a sphere-tracing raymarcher to render procedural landscapes.

View project SFU Stormhack's 1st place prize

Shot Caller

Production pre-vis tool for filmmakers to plan shooting at scouted locations. Generates 3D scenes from google street view images using Marble Labs, place assts - actors, cameras, and props in a Three.js scene, and turn that scene data into production ready documents.

View project SensAI World Models Hackathon

Publications

SIGGRAPH Posters 2025: Evaluating the effectiveness of configurable virtual reality system for multi-sensory spatial audio training

EARSIM is a VR application that procedurally configures multi-sensory cues to deliver adaptive auditory localization tasks for patients with unilateral hearing loss.

View paper